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41+ Blender Join Objects Keep Textures US

41+ Blender Join Objects Keep Textures US. I´ve been wondering if it´s possible to create two objects, give them two different materials and finally join them (ctrl+j). This means that they move, rotate, scale, and.

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This means that they move, rotate, scale, and. Diffuse (color, intensity, alpha), specular (color, intensity, hardness), and geometry normal map (in tangent space) are also supported. Any number of objects can be joined at once.

A non triangulated and triangulated version included.

First enter the texture screen, then create a new texture and select image or movie, and under image select open. Textures, bump maps and specular maps included. When all the objects are selected, press ctrl+j to join them. A forum thread for team fortress 2.

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